Supergiant Games: interview and thoughts
Supergiant Games have developed three titles since the company's inception: Bastion (2011), Transistor (2014), and Pyre (2017). All three games stand as a testament to video games as interactive art. Playing one of Supergiant Games' games feels like you are playing with an interactive hand drawn picture. If you were to stop at some random point while playing and take a screenshot, it would look like a piece of art. For example, the picture seen above is a screenshot I took during my playthrough. But it's not just the visuals that make the games unique and beautiful, the various musical scores in the titles are varied, powerful, and pair very well with the environments and/or situations that you find yourself in. These games also just ooze atmosphere; the worlds feel real and the writing makes the characters come to life. One quick example of a moment I really enjoyed was in Transistor. There are voting booths set up throughout the far future fanta...