God of War (2018) Review
The original God of War trilogy was a best seller on the PS2 and PS3. The game features Kratos, the half son of Zeus on a revenge quest against the gods of Olympus. In his quest to kill his own father Kratos murders hundreds if not thousands of innocents and shows no compassion or forgiveness for anyone he crosses.
God of War (2018) shows how much gaming as a genre has evolved over the last decade. Gone is the Kratos who was filled with ceaseless, often unjustified rage who kills and destroys indiscriminately in his quest for vengeance. Kratos is still angry, but it often boils below the surface as he tries to set an example for his son, Atreus, who is your companion throughout the game. Kratos struggles as he attempts to be a patient and supportive father. This attempt at being restrained makes the moments when Kratos lets his rage loose feel so much more impactful.
God of War takes place in the realm
of Norse mythology. The game opens with Kratos chopping down a tree to build his wife's funeral pyre. His wife's dying request was that her ashes be spread atop the tallest mountain in the land. Early on it’s
made clear that this will be no easy task, as the world is dangerous and the
Norse gods have taken notice of Kratos and want him dead. The overall plot is
compelling and interesting with great twists and turns. There
were solemn and reflective moments and big bombastic set pieces that
created an overall well-paced and satisfying story that takes around twenty
hours to complete. There are also some extremely tense and draw dropping cinematic moments.
Both Kratos and Atreus have substantial character arcs. Watching the characters grow as their relationship grows makes the journey they are on even more compelling. The side characters that populate the world are well written and have believable faults and motivations. The overall writing and voice acting is very strong and helps to make the characters come to life.
Both Kratos and Atreus have substantial character arcs. Watching the characters grow as their relationship grows makes the journey they are on even more compelling. The side characters that populate the world are well written and have believable faults and motivations. The overall writing and voice acting is very strong and helps to make the characters come to life.
There's also a large amount of side content
with side quests, hidden collectibles, and some late game hidden boss
battles that will really push your skills. These help to flesh out the world
and give you reasons to re-explore areas after having gained new abilities.
This is good because the world of God of War is beautiful and interesting, with locations ranging from a dead giant the size of a mountain range to a sub-terrain vault filled with
traps and treasure.
The combat is
fantastic. Kratos wields a large ax, called the leviathan, that is imbued with frost powers (shooting frost beams, freezing enemies on contact, etc.) The ax is an absolute joy to use--it feels powerful and making contact with enemies is satisfying. The
ax can also be thrown and recalled like Thor's hammer, Mjölnir. Kratos can
also fight with an Athenian shield and his bare hands. Combat opens up as the
game goes along giving you more variety and options. The depth
of combat grows as your proficiency does which creates an organic rise in
your capability to deal with the game's challenges as they ramp up in difficulty.
Although there is a healthy variety of enemies, I
was a little disappointed with the lack of variety in boss battles. There is
one mini-boss in particular that gets reused far too many times. All told, there
are only four unique bosses in the whole game. One of the bosses, who serves as
the games main antagonist, provides one of the most entertaining and
interesting boss battles I've ever experienced.
One other minor complaint that I had with God of War
is that some of the puzzles felt like busy work. Overall most of the puzzles
offered the right blend of challenge and approachability. But many of the
optional puzzles (that you can complete for helpful items) have you finding
and destroying three runes (Nordic symbols). Finding where these runes are hidden was often
a little frustrating and felt like the only purpose that was being served was
padding out the game.
I would highly recommend this game to anyone who
owns a PS4. My final scoring of the game is a 9.5 out of 10. The only real
misstep in the title is a lack of boss variety and some bad puzzle design, although
the offending puzzles were not mandatory, everything else is stellar.
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